Class Descriptions/Outcomes

EIT 100 – History of Rock n’ Roll – 3 Credits (3 Lectures)
A survey of the history and development of rock music noting how cultural, social, political, and economic conditions have affected its evolution.

1. Describe the origins and beginning elements of Rock music.
2. Differentiate the prominent rock styles from 1950 to the present.
3. Recognize selected performances aurally by prominent rock artists or groups in all styles.
4. Explain how rock styles have changed or were affected by historic events and social changes.
5. Summarize the technological developments and their influence on the entertainment market throughout Rock history.
6. Break down historic examples of prejudice, discrimination, segregation and eventual integration through rock music in order to develop cultural, gender and ethnic awareness

EIT 101 – Introduction to Entertainment – 3 Credits (3 Lectures)
An introduction to the live entertainment event industry, including survey of industry, job descriptions and employment opportunities, technical requirements, and basic operation of various live performance and other venues.

1. Describe, define and compare careers in the music industry including tracks and job titles.
2. Identify and describe professional organizations.
3. Identify technical components of recording, live sound reinforcement and live performance lighting.
4. Summarize marketing principles in the entertainment industry.
5. Comprehend basic legal issues in the entertainment industry.
6. Apply standards for performance venues and events.

EIT 120 – Entertainment Law – 3 Credits (3 Lectures)
An introduction to legal aspects of the entertainment industry, including performance rights, songwriting and personal appearance contracts, copyright law and trademarks.

1. Comprehend and explain contract law in the entertainment industry.
2. Model the process of contract negotiations with entertainers.
3. Relate copyright and trademark to the entertainment industry.
4. Comprehend and discuss the laws governing performers’ rights.
5. Identify and describe the laws involving professional organizations.
6. Outline the process of obtaining entertainment licenses.

EIT 130 – Live Audio Production I – 3 Credits (2 Lectures, 3 Labs)
An introduction to concepts and technical skills required for live event sound reinforcement. Topics include the operation of basic sound systems, including consoles, amplifiers, speakers, processors and microphones.

1. Describe the concepts of audio signal flow
2. Explain the concepts involved in the key components of a sound reinforcement system.
3. Determine and select proper components for basic live sound applications.
4. Distinguish the fundamentals of acoustical properties of sound.
5. Identify and describe proper electrical connections
6. Conduct basic sound reinforcement tasks for a variety of events.

EIT 140 – Lighting I – 3 Credits (2 Lectures, 3 Labs)
Introduction to the technical aspects of concert and theatrical lighting, including basic design, color theory, instrument types, power distribution, control, safety, and the proper hanging, connection, focus, and control of instruments and accessories such as gobos, color scrollers, mirrored fixtures and moving lights.

1. Read and interpret a lighting plot.
2. Safely assemble, hang, circuit, and fly a concert lighting truss, including all lighting systems.
3. Select, hang and focus appropriate lighting instruments for a given need.
4. Select appropriate colors for lighting looks
5. Program and operate a standard computerized lighting control console
6. Develop a lighting design for a performance act using a small/medium concert/theatrical lighting system.

EIT 151 – Digital Audio Workstation – 3 Credits (2 Lectures, 3 Labs)
Use of Pro Tools mixing and automation software in conjunction with editing and recording, including computer operation, troubleshooting, and file management.

1. Describe basic operations of the Macintosh operating system.
2. Summarize the installation of the Pro Tools LE system.
3. Navigate the basic views and operations of Pro Tools.
4. Execute basic editing and transport commands.
5. Create a recording project using Pro-Tools
6. Demonstrate selection and playback techniques.

EIT 153 – Recording Engineering I – 3 Credits (2 Lectures, 3 Labs)
Introduction to basic topics in the operation of a 24-track audio recording studio, including audio theory, recording console signal flow, microphone placement, multi-track recording, and mixing techniques. At the completion of the course, students will record and mix simple recording sessions.

1. Describe the basic fundamentals of audio theory.
2. Know and adjust audio measurements as they relate to loudness and sound pressure levels.
3. Explain the concepts of recording console signal flow.
4. Prepare signal processing and effects equipment for a recording session.
5. Select and setup microphones for basic recording situations.
6. Produce a recording by applying recording console signal flow within the three aspects of multi-track recording: tracking, overdubbing, and mix-down.

EIT 170 – Performance Skills – 1 Credit (3 Labs)
Private coaching and practice for pop genre soloist or ensemble that concentrates on proper tone production, technique, style, stage presence, and communication skills, incorporating live sound reinforcement and lighting design in the development of a live audience performance.

1. Demonstrate characteristic tone qualities with proper intonation.
2. Demonstrate technical accuracy as a solo performer or within an ensemble.
3. Perform in a stylistically appropriate manner in the chosen idioms.
4. Show proper stage and entertainment skills appropriate to the chosen genre.  
5. Practice appropriate communication skills between performers and crews.
6. Design and perform a short show to include all elements of performance, including live sound reinforcement and lighting design.

EIT 171 – Songwriting I – 2 Credits (1 Lectures, 3 Labs)
An introduction to the basics of song writing. Topics include lyrics, rhythmic, melodic, and harmonic development, form and emotional content.

1. Express different processes to create song ideas and lyrics from varied sources.
2. Model the relationship between rhythm and lyrics and how it can affect the style of a song.
3. Apply appropriate scales to write melodies to convey appropriate emotional content.
4. Select appropriate chord progressions to accompany a melody to represent the emotional content of a melody and its lyrics.
5. Use functional and appropriate cadences to delineate different sections of a song.
6. Select the appropriate form for a song that is being developed, based on lyrics, theme, or style.
7. Develop title(s) for a song and explain the function of a title.

EIT 203 – Entertainment Capstone – 2 Credits (6 Labs)
A capstone experience for the entertainment professional, including planning, pre¬paring, and developing a specific entertainment project by selecting materials, setting up and monitoring a budget, and overseeing a complete project. An entertainment project results, such as a compact disk, project portfolio, or a full concert performance. Prerequisite: Completion of first three semesters of EIT track with a grade of “C” or better in each course.

1. In consultation with a faculty advisor, select a discipline-related project to be completed in an independent study, based on the course guidelines and rubric.
2. Create project guidelines, timelines, processes, and goal steps for the project based on the course rubric, and obtain instructor approval.
3. Create guidelines for documenting, reporting progress, and evaluating the completed project, and obtain instructor approval of the forms and process.
4. Present a completed project to the faculty advisor, committee, and/or public forum for evaluation as appropriate, in accordance with established methodology, rubric, and guidelines.
5. Self-critique the project according to the established critical evaluation/assessment methodology, guidelines and course rubric.

EIT 221 – Entertainment Marketing and Promotion – 3 Credits (3 Lectures)
Entertainment business marketing and promotion elements specifically the creation of publicity materials, designing the process for developing media relations, a press kit, and creating a publicity campaign. 

1. Identify markets, professional procedures, and skills necessary for success in the entertainment industry.
2. Explain delivery system uses of music in the media of radio, telecommunications, and film to market entertainment events.
3. Describe marketing practices, production, and merchandising in the record industry.
4. Show the processes of promotion for different settings within the entertainment industry.
5. Develop a self-promotion package.
6. Demonstrate communication skills for employment interviews and in marketing songs, recordings, and performances.
7. Explain types of retail operations, products, and advertising management styles in music merchandising practices.

EIT 222 – Artist Management – 3 Credits (3 Lectures)
The responsibilities and relationships with performers and managers, as well as third party business associates in the music industry will be explored. Topics include managing independent and contracted artists and the manager's role in touring, personal appearances, concert performances/recording, arranging bookings, maintaining contracts, setting up and monitoring budgets. Students will learn to locate, initiate, and then manage performers.

1. In written or oral discourse, describe and express the considerations in a relationship between a manager and the artist(s) being represented.
2. Summarize the development of an artist(s) including image promotion based on effective industry techniques presented in class.
3. In written or oral discourse, define roles of: record company, booking agent, entertainment attorney, business manager, tour manager, and management company as they relate to an artist(s).
4. Design and evaluate various management contracts with an artist(s) to include: term, money flow, variables forms, issues and post-term considerations.
5. Assess the performing characteristics of a fictional artist(s) and create an appropriate brand.
6. Create a career plan for a fictional artist(s) to include:
a) developing a strategy
b) setting benchmarks
c) developing a budget
d) launching the career
e) fostering the career
f) plan a small tour
7. In written or oral discourse, distinguish different stages and tactics involved in a negotiation process.
8. Negotiate and secure performance, recording, licensing, and personal appearance contracts for a fictional artist(s).

EIT 223 – Events and Venue Management – 3 Credits (3 Lectures)
Hands on and theoretical knowledge needed to work in the events and management arena. The course provides practical training in the organization and management of special music events and venue management.

1. Summarize the attributes and knowledge requirements of an events and venue manager.
2. Identify and analyze the major impacts which an event and its site have on the stakeholders, community, economy, and environment.
3. Construct a planning process for an event which includes:
a. vision
b. objectives which are specific, measurable, achievable, realistic, and time specific
c. strategies to obtain those objectives, including marketing, product positioning,
d. organizational structure to facilitate the strategies
e. budget
4. Outline an effective human resource plan for an event or venue which highlights recruiting/selection of staff and volunteers, training, motivation, communication, and statutory provisions. 
5. Construct a marketing plan for an event which includes appropriate pricing, promotion, sponsorship, place, and product strategies.
6. Identify and analyze control systems used in events/venues using appropriate technologies.
7. In written or oral discourse, explain risk management and legal issues for events and venues to include: contracts, health and safety compliance, insurance, and local codes.
8. Construct a logistics plan for the supply of customers, event products, and facilities citing effective tools and techniques.
9. Devise the specific elements of staging a particular event to include a stage plan, lighting, sound reinforcement, hospitality/catering, and aesthetic appeal.
10. Evaluate and summarize an event using appropriate tools to apply to all stakeholders.

EIT 231 – Live Audio Production I – 3 Credits (2 Lectures, 3 Labs)
A continuation in concepts and technical skills required for live event audio reinforcement. Topics include advanced sound system setup and operation, in-depth operation of program and monitor consoles, system equalization, flown speaker arrays and musical production considerations.

1. Combine knowledge of sound and acoustics in proper equipment setup and operation.
2. Setup a variety of sound systems for vocal and musical reinforcement.
3. Operate a variety of live audio source equipment including: sound mixers, equalization,
amplifiers, speakers, monitors and various processing equipment.
4. Select and setup microphones for a variety of sound sources.
5. Select and setup mixer, amplification, and speakers for a variety of sound sources.
6. Create and maintain a quality house sound mix and multi-channel monitor mix for a variety of
reinforcement situations.
7. Practice appropriate communication skills, as well as, display appropriate dress code and
professional behavior between crew, performers and clients.

EIT 232 – Equipment Maintenance – 3 Credits (2 Lectures, 3 Labs)
Introduction to basic concepts and techniques for maintaining and repairing sound and lighting equipment. Topics include basic maintenance, preventative maintenance, troubleshooting, soldering, wiring standards, calibration and testing of a wide variety of sound, lighting, and performance-related equipment.

1. Explain the concepts of interfacing professional audio equipment.
2. Demonstrate the calibration of recording equipment.
3. Perform basic testing of equipment for electrical voltage, continuity, and impedance.
4. Apply soldering skills in the repair of audio equipment.
5. Model basic maintenance of stage lighting infrastructure, fixtures and cabling.
6. Apply basic principles of electronics to troubleshoot audio-related electronics equipment.
7. Determine problems and solutions in professional live audio and stage lighting systems
8. Identify and perform cleaning techniques to maintain professional aesthetics appropriate for recording studio and live performance venues.

EIT 241 – Concert Lighting – 3 Credits (2 Lectures, 3 Labs)
In depth look at concert lighting, including full design, appropriate lighting instrument hang and focus for numerous concert arrangements. This course will include concert lighting for choir, band/orchestra and dance. The course will also include the use of computer lighting effects, color scrollers, mirrored fixtures and moving lights. Work will include off-campus sessions in area theatres to examine lighting in an array of venues.

1. Examine the needs for a variety of concert arrangements and develop a light plot for each using CAD lighting programs and paperwork standard to the industry.
2. Draft light plots for various concert arrangements in various theatres using CAD lighting programs and paperwork standard to the industry.
3. Select, hang and focus appropriate lighting instruments for each concert arrangement in conjunction with CAC creative arts concerts including choir, band and dance.
4. Generate light plots for each CAC creative arts concerts using CAD lighting programs and paperwork standard to the industry.
5. Program light cues and operate a standard computerized lighting control console for a CAC creative arts concert.
6. Develop a portfolio of CAD light plots and paperwork for concert lighting, including quality photographic prints of CAC creative arts concerts.

EIT 242 – Rigging – 3 Credits (2 Lectures, 3 Labs)
Introduction to the technical aspects of rigging for theater and concerts, including single and double purchase counterweight systems, block and tackle, cable and chain rigging, powered hoist systems and portable scenic and lighting trusses.

1. Examine the needs and create a plan for rigging a variety of theater and concert equipment and develop appropriate means to safely handle, raise/lower, anchor and stabilize equipment.
2. Safely fly system electrics, including speakers, lighting instruments, and electric accessories according to established industry safety standards.
3. Select and utilize appropriate rigging configurations to safely hoist and anchor theater and concert equipment.
5. Assemble and operate standard rigging equipment for a theater event and concert.
6. Develop a light plot portfolio using standardized paperwork accepted by the United States Institute for Theatre Technology (USITT)

EIT 254 – Recording Engineering II – 3 Credits (2 Lectures, 3 Labs)
A continuation in concepts and technical skills required in recording engineering in a 48-track audio recording studio. Topics include advanced audio theory, signal-processing equipment, advanced musical recording session procedures, production, and engineering. At the completion of the course, students should be able to record and mix advanced multi-track recording sessions.

1. Discuss advanced concepts of acoustics.
2. Explain advanced concepts of studio signal flow and setup.
3. Operate advanced effects equipment in an appropriate manner.
4. Select and setup proper microphones for advanced recording situations.
5. Demonstrate multi-track recording for a variety of situations using appropriate procedures.
6. Use correct overdubbing techniques.
7. Conduct a successful mix-down, including imaging and equalization.

EIT 255 – Recording Engineering III – 3 Credits (2 Lectures, 3 Labs)
A continuation in the study of recording studio procedures learned in EIT 254.  Topics include mixing techniques, time code synchronization of various machines, album sequencing and editing, and commercial production.  Upon completion, students should be able to conduct any type of recording session and understand the working procedures in a professional recording studio.
1. Based on listening to a song to be recorded, create a written pre-production plan which includes: choosing the proper microphones, an input list, instrument layout, and track allocations.
2. Organize a schedule for studio time, musicians, and assistants within the boundaries of a given recording budget for a successful session.
3. Engineer a recording session from recording through post production to include:
 a)  laying down basic tracks
 b) overdubbing further instrumentation
 c) mixing with appropriate effects
 d) digital editing techniques
 e) music editing
4. Create a mix down according to producer’s or instructors instructions. 
5. Edit and sequence an album with correct industry techniques. 
6. In written or oral discourse explain the internal workings of a recording studio in regards to recording an album.

EIT 272 – Songwriting II – 2 Credits (1 Lectures, 3 Labs)
A continuation of Songwriting I, advanced song writing techniques includes: poetic and lyrical rhythm and meter, counterpoint, harmonic development, form, and total song development to maximize emotional content.

1. Identify different poetic meters and describe how they relate to musical rhythms.
2. Match lyric patterns to musical patterns.
3. Contrast the use of varied meters to fit varied lyrical and musical patterns.
4. Construct memorable verses, pre-choruses, choruses, and bridges that use the techniques of connection, contrast, and flow.
5. Select the appropriate song structure to enhance the emotional intent of the music and lyric for a song.
6. Demonstrate the technique of modulation to heighten the emotional content of a song.
7. Develop and use melodic counterpoint effectively.
8. Generate various colors utilizing different grooves, harmony (chords), and modes (melody) with a single or multiple songs.

EIT 296 – Entertainment Inernship – 3 Credits (3 Internships – 135 Hours)
Students work in entertainment industry internships designed to fit the students’ selected track, interests and skills

1. Select a place of internship and complete an interview process.
2. Create a contract of specific responsibilities and project(s) with instructor and supervisor.
3. Apply classroom instruction in the Entertainment Industry Technology program to a practical work experience situation.
4. In collaboration with the organization, develop methods to address the needs of that organization.
5. Apply human relation skills in an industry setting.
6. Assess internship experience in relationship to previous course work, completed contract, and future employment opportunities.

Content on this page is provided by the Creative Arts Division.

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